DEITIES OF THE REALMS

OVER POWER OF FAERUN

Ao:
Creation of Deities, Maintenance of Cosmic Balance


GREATER POWERS OF FAERUN


Chauntea:
Agriculture, Plants cultivated by Humans, Farmers, Gardeners, Summer


Cyric:
Murder, Strife, Lies, Intrigue, Deception, Illusion


Kelemvor:
Death, The Dead


Lathander:
Spring, Dawn, Birth, Renewal, Creativity, Youth, Vitality, Self-Perfection, Athletics


Mystra:
Magic, Spells, The Weave


Oghma:
Knowledge, Invention, Inspiration, Bards


Shar:
Dark, Night, Loss, Forgetfulness, Unrevealed Secrets, Caverns, Dungeons, The Underdark


Silvanus:
Wild Nature, Druids


Sune:
Beauty, Love , Passion


Talos:
Storms, Destruction, Rebellion, Conflagrations, Earth-Shakings, Vortices


Tempus:
War, Battle, Warriors


Tyr:
Justice


INTERMEDIATE POWERS OF FAERUN


Beshaba:
Random Mischief, Misfortune, Bad Luck, Accidents


Gond:
Artifice, Craft, Construction, Smithwork


Helm:
Guardians, Protectors, Protection


Ilmater:
Endurance, Suffering, Martyrdom, Perseverance


Mielikki:
Forest, Forest Creatures, Rangers, Dryads, Autumn


Selune:
Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good and Neutral Lycanthropes


Tymora:
Good Fortune, Skill, Victory, Adventurers, Adventuring


Umberlee:
Oceans, Currents, Waves, Sea Winds


LESSER POWERS OF FAERUN


Auril:
Cold, Winter


Azuth:
Wizards, Mages, Spellcasters (in general)


Deneir:
Glyphs, Images, Literature, Literacy, Scribes, Pictorial and Literary Art, Cartography


Eldath:
Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves


Iyachtu Xvim:
Tyranny, Hatred


Lliira:
Joy, Happiness, Dance, Festivals, Carefree Celebration, Contentment, Release, Hospitality, Freedom/Liberty;
From Waukeen (until 24th of Nightal, 1370DR) - Trade, Money, Wealth


Loviatar:
Pain, Hurt, Agony, Torment, Suffering, Torture


Malar:
Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking


Mask:
Thieves, Thievery, Shadows


Milil:
Poetry, Song, Eloquence


Shaundakul:
Travel, Exploration, Long Range Traders, Miners, Caravans, WindGhosts


Talona:
Disease, Poison


Torm:
Duty, Loyalty, Obedience, Paladins


Waukeen:
Trade, Money, Wealth (Prisoner in the Abyss until 24th of Nightal, 1370DR)


DEAD POWERS OF FAERUN

Amaunator:
Bureacracy, Contracts, Law, Order, The Sun, Rulership


Bane:
Strife, Hatred, Tyranny


Bhaal:
Death, Especially Violent or Ritual Death

Gilgeam:
Strength, Athletic Prowess, The Sky, Battle, Cities, The land of Unther


Ibrandul:
Caverns, Dungeons, The Underdark, Skulks

Karsus:
Folly, Arrogance, Ambition, Unending Hubris


Leira:
Deception, Illusion


Moander:
Rotting, Death, Decay, Corruption


Myrkul:
The Dead, Wasting, Decay, Corruption, Parasites, Old Age, Exhaustion, Dusk, Autumn

Tchazzar aka Tiamat:
Chessenta


DEMI POWERS OF FAERUN

Finder:
Rot, Corruption, Rebirth, Change, Saurials

Garagos:
War, Skill-at-Arms, Destruction, Plunder

Gargauth:
Betrayal, Cruelty, Political Corruption, Ill Council, Self-serving Advisers, Political Puppetmasters, Powerbrokers, Powermongers

Gwaeron Windstrom:
Tracking, Interpreting Woodland Signs, Rangers of the North

Hoar:
Revenge, Retribution, Poetic Justice

Jergal:
Fatalism, Order in Death, Proper Burial, Guardian of Tombs, Protector of the Names of the Dead

Lurue:
Talking Beasts and Intelligent Nonhumanoid Creatures

Nobanion:
Lions, Good-aligned Beasts, Lammasu, Wemics, Werelions, Felines, Noble Beasts, Royalty

Red Knight:
Strategy and Planning

Savras:
Divinations, Divination Magic, Diviners, Fate, Truth, Truth-Speakers


Sharess:
Hedonism, Excess, Lust, Sensual Fulfillment, Festhalls, Cats, Pleasure Seekers

Shiallia:
The High Forest, Neverwinter Wood, Woodland Glades, Woodland Fertility, Growth, Korreds

Siamorphe:
Nobles, Nobility, Rightful Rule of Nobility, Human Royalty

Ulutiu:
Glaciers, Frozen Seas, Polar Enviroments, Artic Dwellers

Uthgar:
Uthgardt Barbarian Tribes of the North, Physical Strength

Valkur:
Sailors, The Safety of Ships, Favorable Winds, Naval Combat

Velsharoon:
Necromancy, Necromancers, Lichdom, Evil Liches, Undeath


ELEMENTAL POWERS OF TORIL
Akadi:
Elemental Air, Air Elementalists, Movement, Speed, Flying Creatures


Grumbar:
Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths


Istishia:
Elemental Water, Water Elementalists, Purification through Cleansing, Wetness


Kossuth:
Elemental Fire, Fire Elementalists, Purification through Fire


CULTS

Cult of the Dragon:
A Secret Society that Creates and Worships Dracoliches (Dead Dragons)

Cult of the Gem:
A Living Gem from the Plane of Fire, located in Calimshan

Cult of the Singing Skull:
A Floating and Talking Skull

Dwarven Axe Cults:
Dwarven worship of Sentinent Axes

Horse Cult:
Hordelands beast cult venerating Horses

Kazgoroth:
The Beast of the Moonshae Isles


Lurue:
Unicorns, Talking Animals & Intelligent Monsters

Nobanion:
The Lion God and Guardian of the Wilds

Red Tiger:
Hunters in the Coldwood

The Blue Bear:
Demonic Cult

The Bright Sword:
A Flying Sword

The Great Wise Worm:
A great Dragon-like Creature

Tree Ghost:
Forest Spirit of the High Forest

Tiger Cult:
Hordelands beast cult venerating Tigers


ELVEN POWERS OF TORIL

Aerdrie Faenya:
Air, Weather, Avians, Rain, Fertility, Avarial

Angharradh:
Spring, Fertility, Planting, Birth, Defense, Wisdom

Corellon Larethian:
Magic and Elven Magic (especially Elven High Magic), Music, Arts, Crafts, War, The Elven Race (especially Gold Elves), Poets, Poetry, Bards, Warriors

Deep Sashelas:
Oceans, Sea Elves, Creation, Knowledge, Underwater and Sea Elven Beauty, Water Magic

Erevan Ilesere:
Mischief, Change, Rogues

Fenmarel Mestarine:
Feral Elves, Outcasts, Scapegoats, Isolation and Isolationists

Hanali Celanil:
Love, Romance, Beauty, Fine Art and Artists

Khalreshaar aka Mielikki:
Forest, Forest Creatures, Rangers, Dryads, Autumn

Labelas Enoreth:
Time, Longevity, The Moment of Choice, History


Rillifane Rallathil:
Woodlands, Nature, Wild Elves, Druids

Sehanine Moonbow:
Mysticism, Dreams, Death, Journeys, Transcendence, The Moon, The Stars, The Heavens, Moon Elves

Shevarash:
Hatred of the Drow, Vengeance, Military Crusades, Loss, Revenge

Solonor Thelandira:
Archery, Hunting, Wilderness Survival

Trishina:
Love, Fidelity, The Young, Play


Zandilar aka Sharess:
Hedonism, Excess, Lust, Sensual Fulfillment, Festhalls, Cats, Pleasure Seekers


DROW POWERS OF TORIL

Eilistraee:
Song, Beauty, Dance, Swordwork, Hunting, Moonlight


Ghaunadaur:
Oozes, Slimes, Jellies, Outcasts, Ropers, Rebels, All things Subterranean

Kiaransalee:
Undead, Vengeance


Lolth:
Spiders, Evil, Darkness, Chaos, Assassins, The Drow Race, Rotting Death, Decay, Corruption

Selvetarm:
Drow Warriors

Vhaerun:
Theivery, Drow Males, Territory, Evil Activity on the Surface World


DWARVEN POWERS OF TORIL

Abbathor:
Greed


Berronar Truesilver:
Safety, Truth, Home, Healing, Dwarven Home Life, Records, Traditional Clan Life, Marriage, Familial Love, Faithfulness/Loyalty, Honesty, Obligations, Oaths, The Family, Protector of Dwarven Children


Clangeddin SilverBeard:
Battle, War, Valor, Bravery, Honor in battle


Deep Duerra:
Psionics (the Invisible Art), Conquest, Expansion, Duergar Warriors, Duergar Psionicists

Diirinka:
Savants, Cruelty, Knowledge

Diinkarazan:
Vengeance

Dugmaren Brightmantle:
Scholarship, Discovery, Invention

Dumathoin:
Keeper of Metals and other Buried Wealth (Secrets under the Earth), The Earths Riches, Ores, Gems, Minerals, Mining, Exploration, The Shield Dwarf Race, Guardian of the Dead

Gorm Gultyn:
Guardian and Protector of all Dwarves, Dwarven Guardians, Defense, Watchfulness, Vigilance, Duty

Haela Brightaxe:
Luck in Battle, Patron of the Dwarves who love to Fight and who Battle Monsters, Love of / Joy of Battle, Dwarven Monster Kills, Dwarven Fighter Adventurers

Laduguer:
Magical Weapon Creation, Skilled Artisans, Magic, The Grey Dwarf Race, Protector of Grey Dwarves

Marthammor Duin:
Guide and Protector to Dwarven Adventurers, Explorers, Expatriates, Travelers, Wanderers, Lightning

Moradin:
Dwarves (Survival, Renewal and Advancement), Creation, Smithing of all sorts, Craftsmanship, War, The Dwarven Race, Protection, Metalcraft, Stonework (Stonemasonry, Tunneling, Construction), Engineering, Dwarven Engineers, Protection

Sharindlar:
Healing, Mercy, Romantic Love, Fertility, Dancing, Courtship, The Moon

Thard Harr:
The Wild Dwarven Race, Jungle Survival, Hunting

Vergadain:
Wealth, Luck, Chance, Non-evil Thieves, Entrepreneurial skills such as Suspicion, Trickery, Negotiation, Sly Cleverness


HALFLING POWERS OF TORIL

Arvoreen:
Martial Defense, War, Vigilance, Halfling Warriors, Duty

Brandobaris:
Stealth, Thievery, Adventuring, Halfling Rogues

Cyrrollalee:
Friendship, Trust, The Home, The Hearth, Honesty, Hospitality, Crafts (especially Weaving and Needlework)

Sheela Peryroyal:
Nature, Agriculture, Weather, Song, Dance, Beauty, Romantic Love

Tymora:
Good Fortune, Skill, Victory, Adventurers, Adventuring

Urogalan:
Earth, Death, Protection of the Dead

Yondalla:
Protection, Fertility, The Halfling Race, Children, Security, Leadership, Diplomacy, Wisdom, The Cycle of Life, Creation, Family and Familial Love, Tradition, Community, Harmony, Prosperity


GNOME POWERS OF TORIL


Baervan Wildwanderer:
Forests, Travel, Nature, Forest Gnomes

Baravar Cloakshadow:
Illusions, Deceptions, Traps, Wardings

Calladuran Smoothhands:
Stone, The Deep Underground, The Underdark, Mining, The Svirfneblin

Flandal Steelskin:
Mining, Physical Fitness, Smithing, Metalworking, Weaponsmithing, Armoring

Gaerdal Ironhand:
Vigilance, Combat, Martial defense

Garl Glittergold:
Protection, Humor, Trickery, Gem Cutting, Finesmithing and Lapidary, The Gnome Race

Nebelun:
Inventions, Goodluck


Segojan Earthcaller:
Earth, Nature, The Dead, Rock Gnomes

Urdlen:
Greed, Bloodlust, Blood, Evil, Hatred, Uncontrolled Impulse, Spriggans


ORC POWERS OF TORIL

Bahgtru:
Strength, Combat, Orc Warriors


Gruumsh:
The Orc Race, Territorial Expansion, Conquest, Rulership, Male Fertility

Herne the Hunter aka Malar:
Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking

Ilneval:
Warfare, Strategy, Politics, Intrigue, Orogs

Luthic:
Fertility, Female Orcs, Servitude, Healing, The Earth, Caverns, Dark Places, Vengeance

Shargaas:
Thieves, Stealth, Secrets, Darkness, Cold, Undead, Assassins

Yurtrus:
Death, Disease


GOBLIN POWERS OF TORIL

Bagrivyek:
Co-operation, Territory, Domestic Affairs, Goblin Law

Khurgorbaeyag:
Goblins, Slavery, Oppression, Social Order, Thieves

Maglubiyet:
Goblins and Hobgoblins, War, Rulership, Strength, Male Fertility, Death, Fire

Nomog-Geaya:
Hobgoblins, Battle, Prowess, Authority, Regimentation


BUGBEAR POWERS OF TORIL
Grankhul:
Hunting, Senses, Surprise, Bugbear Thieves and Raiders

Hruggek:
Bugbears, Violence, Combat, Lightning

Skiggaret:
Fear, Darkness, Insanity


KOBOLD POWERS OF TORIL

Dakarnok:
Raiding, Banditry, Looting, Destruction, Greed, Kobold

Gaknulak:
Protection, Stealth, Trickery, Traps, Kobold Thieves

Kuraulyek:
Urds, Concealment, Fear

Kurtulmak:
Kobolds, Leadership, War, Mining, Fertility, Death


OTHER GOBLINOID POWERS OF TORIL

Meriadar:
Patience, Meditation, Tolerance, Arts, and Crafts

Stalker:
Hate, Death, Cold


GIANT POWERS OF TORIL

Annam:
Knowledge, Fertility, Philosophy

Grolantor:
Hunting, Combat

Grond Peaksmasher:
Firbolgs

Hiatea:
Nature, Agriculture, Hunting, Females, Children

Iallanis:
Love, Mercy, Beauty

Karantor:
Deformity, Hatred, Beasts

Memnor:
Pride, Mental Prowess, Control

Skoraeus Stonebones:
Stone Giants

Stronmaus:
Sun, Sky, Weather, Joy

Surtur:
Fire Giants

Thrym:
Frost Giants


BEHOLDER POWERS OF TORIL

Great Mother:
Fertility, Tyranny

Gzemnid:
Gases, Fogs, Obscurement, Deception


THE LOST GODS OF TORIL

Ilsensine:
Mental Dominion

Maanzecorian:
Knowledge, Philosophy

The Dark God:
Eternal Darkness, Cold, Decay, Enfeeblement, Paralysis


THE INTERLOPER POWERS OF TORIL

Baphomet:
Minotaurs, Battle

Gorellik:
Hunting, Hyenas, Hyenadons

Jubilex:
Slimes

Kostchtchie:
Strength, Violence

Orcus:
Hate, Undead

Vaprak:
Combat, Greed, Ogres

Yeenoghu:
Ghouls, Gnolls, Paralysis


POWERS OF SEA AND SKY OF TORIL

Demogorgon:
Ixixachitl, Energy Drains, Domination

Eadro:
Locathah, Mermen

Jazirian:
Community, Peace, Learning, Parenthood

Koriel:
Learning, Protection, Vigilance against Evil

Panzuriel:
Murder, Confusion, Subversion

Persana:
Tritons, Architecture

Quorlinn:
Trickery, Disguise, Thievery

Remnis:
Giant Eagles Sky, Service

Sekolah:
Plunder, Hunting, Tyranny, Sahuagin

Surminare:
Selkies, Beauty, Peace

Syranita:
Aarakocra, Protection, Watchfulness, Water Lion

Stillsong:
Song


MYCONID POWERS OF TORIL

Psilofy:
Community, Healing, Philosophy


POWERS OF THE SCALY FOLK OF TORIL

Blibdoolpoolp:
Darkness, Insanity, Revenge, Kuo-Toa

Laogzed:
Eating, Troglodytes

Merrshaulk:
Poison, Somnolence

Parrafaire:
Guardianship

Ramenos:
Somolence, Intoxication, Decay

Semuanya:
Survival, Propagation, Lizard Men

SessInnek:
Civilization, Domination

Shekinester:
Varies with Apects. There are three Aspects of Nagas


DRAGON POWERS OF TORIL

Asgorath:
Dragons and Creation

Astilabor Hoardmistress:
Dragons and Acquisition of Hoards

Garyx:
Fire-using Dragons, Destruction, Cleansing

Hlal:
Wit and Humor

Kereska:
Magic-using Dragons and Magic

Lendys:
Balance and Justice

Null:
Death and Draconic Afterlife

Tamara:
Life and Mercy

Task:
Evil Dragons, Greed

Xymor:
Justice and Mercy

Zorquan:
All of Dragon-kind


THE DARK POWERS OF TORIL

Balador:
Werebears, Protection, Fraternity

Cegilune:
Larvae, Hags

Daragor:
Marauding Beast, Bloodlusts, Pain

Eshabala:
Vanity, Charm, Greed, Cunning

Ferrix:
Play, Curiosity, Hunting

Kanchelsis:
Blood, Debauch, Vamprism

Mellifluer:
Lichdom

Squerrik:
Thievery, Disguise, Concealment


THE FAERIE POWERS OF TORIL

Caolmhin:
Food, Shy Friendship

Damh:
Dance Songs, Celebrations

Eachthighern:
Healing, Loyalty, Protection

Emmantiensien:
Treants and Trees

Fionnghuala:
Swanmays, Communications, Sorority

Nathair Sgiathach:
Mischief, Pranks

Oberon:
Nature, Wild Places, Animals

Queen of Air and Darkness:
Darkness, Murder, Illusions

Skerrit:
Community, Natural Balances, Centaurs

Squelaiche:
Trickery and Illusions

Titania:
Faerie Folk and Realms, Friendship

Verenestra:
Female Faeries, Charm, Beauty


CHULTAN POWERS

Eshawdow:
Shadows, Destruction, Revenge, Cowardice, Ignominy, Fear

Sseth:
Intelligent snakes, Yuan-ti, Ophidians, Renegade Spirit Nagas, Somnolence, Poison

Ubtoa:
Creation, The Labyrinth of Life, Jungles, The Jungles of Chult, The Tabaxi, Dinosaurs


MULHORANDI & UNTHERIC POWERS

Anhur:
War, Conflict, Physical Prowess, Thunder, Rain, Storms

Bast aka Sharess:
Hedonism, Excess, Lust, Sensual Fulfillment, Festhalls, Cats, Pleasure Seekers

Geb:
Earth, Miners, Mines, Mineral Resources

Gilgeam:
Strength, Athletic Prowess, The Sky, Battle, Cities, The Land of Unther

Hathor:
Childbirth, Motherhood, Folk Music, Dance, Poetry, The Moon, Fate

Horus-Re:
The Sun, Vengeance, Rulership, Kings, Life


Isis:
Weather, Rivers, Agriculture, Love, Marriage, Good magic

Nephthys:
Wealth, Commerce, Guardian of the Dead, Protector of Children

Osiris:
Vegetation, Death, The Dead, Justice, Harvest

Sebek:
River Hazards, Crocodiles, Werecrocodiles, Wetlands, Rivers

Set:
Evil, The Desert, Desert Storms, Destruction, Drought, Night, Rot, Predators and Carrion-Eaters, Snakes, Hate, Malice, Betrayal, Evil Magic, Ambition, Poison, Murder

Thoth:
Neutral Magic, Scribes, Knowledge, Science, Engineering, Secrets, Invention

Tiamat:
Evil Dragons, Chromatic Dragons, Evil Reptiles, Greed, Chessenta


CELESTIAL BUREAUCRACY (FAR EAST)

Ai Ch'ing:
Love, Fidelity, Marriage

Celestial One:
The True Path; Emperor of Celestial Bureaucracy

Chan Cheng:
War, Martial Arts, Combat, Bravery

Ch'en Hsiang:
Inspiration, Poetry, Music, Literature

Chih Shih:
Sages, History, Lore, Tradition

Fa Kuan:
Law and Justice

Hsing Yong:
Fortune and Prosperity

Kwan Ying:
Compasion, Mercy, Joy

Nung Chiang:
Agriculture and Fertility

Shu Chia:
Artificers and Arts


HORDELANDS


Teylas aka Akadia:
Elemental Air, Air Elementalists, Movement, Speed, Flying Creatures

Etugan aka Grumbar:
Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths


Eldath:
Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves

Selune:
Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good Neutral Lycanthropes

Malar:
Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking

Many place spirits:
Important places to the Tribes


MAZTICAN PANTHEON (TRUE GODS)

Azul:
Rain, All Forms of Water, Octal, Drunkeness

Eha:
Breath, Clouds, Smoke, Wind

Kiltzi:
Growth and Nourishment

Kukul:
Father of Gods, Creator of Man (Dead)

Nula:
Guardian of Animals

Plutoq:
Master of Stone and the Heights

Qotal:
Wind and Air, Clouds, Birds, Couatls

Tezca:
God of Sun and Fire, Smoke, Lava, Fireflies, Lamplight

True World (Maztica):
Mother of the Gods, Mountains, Soil

Watli:
Plants

Zaltec:
War, Murder, Jaguars, Rattlesnakes


ZAKHARA PANTHEON (FATE)

Bala:
Ill Tidings and Music

Hajama:
Courage

Hakiyah:
Sea Breezes, Truth, Reason

Haku:
Desert wind, Personal Independence

Jauhar:
Wealth

Jisan:
Floods, Fertility, Productivity

Kahins:
Worship of Idols

Kor:
Wisdom

Najm:
Adventure, Exploration, Curiosity

Selan:
The Moon, Divine Pulchritude (great Beauty and Appeal) and Heavenly Grace

Temple of Ten Thousand Gods:
Worship of all the Gods of the Multiverse

Vataqatal:
Battle, Duty, Strife

Zann:
Scholars, Learning, Intelligence


FORGOTTEN GODS OF ZAKHARA

Kiga:
Predators and Were-leopards

Lotha aka Lolth:
Spiders, Evil, Darkness, Chaos, Assassins, The Drow Race, Rotting Death, Decay, Corruption

Migal:
Knowledge and Assassins

Shajar:
Rivers

Raggara:
Rivers; Mate of Shajar


COLD GODS OF ZAKHARA

Akadi:
Elemental Air, Air Elementalists, Movement, Speed, Flying creatures

Grumbar:
Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths

Istishia:
Elemental Water, Water Elementalists, Purification through Cleansing, Wetness

Kossuth:
Elemental Fire, Fire Elementalists, Purification through Fire


GODS OF THE CROWDED SEA OF ZAKHARA

Drummer:
Air

Kar'r'rga:
Protector of an unknown island.

Lost One:
People of Afyal

Pag:
Nature and Plants


WILD GODS OF ZAKHARA

Beast:
Battle, Death, The Hill Tribes

Faceless God:
Yak Men


AJAMI (FOREIGN) GODS OF ZAKHARA

Clang aka Clangeddin SilverBeard:
Artifice, Craft, Construction, Smithwork (different aspect worshiped than from the North)


Gond:
Artifice, Craft, Construction, Smithwork

Helam aka Helm:
Guardians, Protectors, Protection

 

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